Welcome Welcome to Virginia’s world famous Technology in Education conference. Using this tool to mark your personal scheduling preferences does not reserve a seat for marked sessions, nor does it register you for the conference. We do not plan to have paper programs available on site. If you would like a printed program, please print a personal copy prior to arriving at the conference.
Learn more about using and creating Virtual and Augmented Reality experiences to increase engagement. This session will address three levels of VR/AR use. Stop #1: Introduction to using VR/AR platforms with brief activities in which students view Expeditions or 360 videos. Stop #2: Continue by exploring strategies to enhance existing VR/AR experiences by incorporating content specific writing. Stop #3: Investigate using Tour Creator to empower students to develop content for an authentic audience.