Welcome Welcome to Virginia’s world famous Technology in Education conference. Using this tool to mark your personal scheduling preferences does not reserve a seat for marked sessions, nor does it register you for the conference. We do not plan to have paper programs available on site. If you would like a printed program, please print a personal copy prior to arriving at the conference.
How can you address the goal of permeating STEM education into schools and meeting state Computer Science requirements? STEM education and especially teaching engineering and technology in the classroom needs a new approach. The Cyber Robotics Coding Competition uses competition, gaming, and online learning to introduce robotics and coding to all students. The competitive environment engages students, is more inclusive and equitable than any other approach, breaks down gender and diversity obstacles and kids have FUN.
This session will introduce the CRCC - a competition and learning platform for teaching tech literacy to all levels. Teachers will get a chance to interact with the platform and practice hands on problem solving.
Audience: CRCC is a middle school program and will expand in the future to high schools. The session is for educators, technology leaders, STEM coordinators, and district leaders who have a desire to follow industry trends and prepare their students for the future.